After working with the command line utilities for three.js I realized I was going to need a batch exporter for converting a group of 3d object files in one shot. So I whipped up an OSX app(ThreeConvert), that links to the three.js exporter python scripts and lets you batch convert .obj and .fbx files. Hope it comes in handy!

The OSX app ThreeConvert can be downloaded here. Also the source can be found on github.

Let’s Make a 3D Game with HTML5: 01 | cyborgDino
Mar 12, 2012 -
[...] ThreeConvert: Utility for batch converting .obj files to .js format. [...]
ThreeConvert OSX Batch Exporter Utility For three.js | HTML5 Game Development
Mar 25, 2012 -
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Joe
Apr 15, 2012 -
Any plans for a PC release?
mcteapot
Apr 16, 2012 -
Good question. We dont own any PCs so it might be a longshot. But, thinking about it makes me wonder if it would be smarter to create a HTML5 application that will do the conversion. That way it will truly have cross platform support.
Roman Pawlig
Feb 27, 2013 -
Hi,
I’ve tried the normal conversion from 3DS Max with Python, but I have errors in the .js.
Which version of Python should I use for obj to js conversion?
Best Regards
Roman